|Email:||email@example.com (please see below)|
|Office:||MEB 3116, Merrill Engineering Building, 3rd floor.|
|Address:||School of Computing, 50 S. Central Campus Drive|
University of Utah, Salt Lake City, UT 84112-9205
The Best Way to Contact Me
The best way to contact me is via short emails. Due to the volume of email I receive every day, I may be unable to reply quickly, especially if you send me a long email.
I check my emails frequently, but I reply only when I have time to spare, which is unfortunately rare. Therefore, short emails that expect a short response get replied more quickly. Longer emails, especially ones that require me to perform some action or write a long response, can stay in my inbox indefinitely and unintentionally get burried under other emails. I apologize in advance if I am unable to get back to you in a timely manner. Even though I try to reply to all emails that expect a response, it may take me a long time to do so.
If you don't hear back from me regarding a critical issue, please email me again.
Working with Students
I'm always interested in working with technically strong students. If you are interested in working with me, please read the following.
If you are already a University of Utah student, please do take one of my courses. This would be the best way to start. I typically don't accept students who haven't performed exceptionally well in one of my classes.
If you are considering applying for the Univeristy of Utah, I would highly encourage that you do so. If you include my name in your application, I will get to see your file. I would recommend including images and/or links to youtube videos about your prior graphics-related work. If you have published papers, you can include some of them as well. In the past years there was no application fee for domestic students and a very small fee for international students. Please check with the School of Computing if this is still the case.