Matrix3< T > Member List
This is the complete list of members for Matrix3< T >, including all inherited members.
AddDiagonal(T xx, T yy, T zz) const | Matrix3< T > | |
AddDiagonal(Vec3< T > const &diag) const | Matrix3< T > | |
AddIdentity(T scale=T(1)) const | Matrix3< T > | |
cell | Matrix3< T > | |
Column(int ci) | Matrix3< T > | |
Column(int ci) const | Matrix3< T > | |
Columns() | Matrix3< T > | |
Columns() const | Matrix3< T > | |
Get(T *values) | Matrix3< T > | |
GetAvrgScale() const | Matrix3< T > | |
GetComponents(Matrix3< T > &scale, Matrix3< T > &rotation) const | Matrix3< T > | |
GetDeterminant() const | Matrix3< T > | |
GetDiagonal() const | Matrix3< T > | |
GetEigenvalues(T tollerance=T(0.0001)) const | Matrix3< T > | |
GetEigenvectors(Vec3< T > &evec0, Vec3< T > &evec1, Vec3< T > &evec2, T tollerance=T(0.0001)) const | Matrix3< T > | |
GetInverse() const | Matrix3< T > | |
GetRotation() const | Matrix3< T > | |
GetRow(int ri) const | Matrix3< T > | |
GetScale() const | Matrix3< T > | |
GetSubMatrix2() const | Matrix3< T > | |
GetTrace() const | Matrix3< T > | |
GetTranspose() const | Matrix3< T > | |
Identity() | Matrix3< T > | static |
Inverse | Matrix3< T > | friend |
Invert() | Matrix3< T > | |
IsDiagonal(T tollerance=T(0.0001)) const | Matrix3< T > | |
IsFinite() const | Matrix3< T > | |
IsIdentity(T tollerance=T(0.0001)) const | Matrix3< T > | |
IsSymmetric(T tollerance=T(0.0001)) const | Matrix3< T > | |
IsZero() const | Matrix3< T > | |
Matrix3() | Matrix3< T > | |
Matrix3(Matrix3< TT > const &matrix) | Matrix3< T > | explicit |
Matrix3(T const *values) | Matrix3< T > | explicit |
Matrix3(T v) | Matrix3< T > | explicit |
Matrix3(Vec3< T > const &x, Vec3< T > const &y, Vec3< T > const &z) | Matrix3< T > | explicit |
Matrix3(Matrix2< T > const &m) | Matrix3< T > | explicit |
Matrix3(Matrix34< T > const &m) | Matrix3< T > | explicit |
Matrix3(Matrix4< T > const &m) | Matrix3< T > | explicit |
Matrix3(T c00, T c01, T c02, T c10, T c11, T c12, T c20, T c21, T c22) | Matrix3< T > | |
MatrixCrossProd(Vec3< T > const &a) | Matrix3< T > | static |
MultSelfTranspose() const | Matrix3< T > | |
MultTranspose(Matrix3 const &right) const | Matrix3< T > | |
Normalize() | Matrix3< T > | |
operator!=(Matrix3 const &right) const | Matrix3< T > | |
operator()(int ri, int ci) | Matrix3< T > | |
operator()(int ri, int ci) const | Matrix3< T > | |
operator* | Matrix3< T > | friend |
operator*(T const value) const | Matrix3< T > | |
operator*(Matrix3 const &right) const | Matrix3< T > | |
operator*(Vec3< T > const &p) const | Matrix3< T > | |
operator*=(Matrix3 const &right) | Matrix3< T > | |
operator*=(T const value) | Matrix3< T > | |
operator+ | Matrix3< T > | friend |
operator+(Matrix3 const &right) const | Matrix3< T > | |
operator+(T value) const | Matrix3< T > | |
operator+=(Matrix3 const &right) | Matrix3< T > | |
operator+=(T const value) | Matrix3< T > | |
operator- | Matrix3< T > | friend |
operator-() const | Matrix3< T > | |
operator-(Matrix3 const &right) const | Matrix3< T > | |
operator-(T value) const | Matrix3< T > | |
operator-=(Matrix3 const &right) | Matrix3< T > | |
operator-=(T const value) | Matrix3< T > | |
operator/(T const value) const | Matrix3< T > | |
operator/=(T const value) | Matrix3< T > | |
operator==(Matrix3 const &right) const | Matrix3< T > | |
operator[](int i) | Matrix3< T > | |
operator[](int i) const | Matrix3< T > | |
OrthogonalizeX() | Matrix3< T > | |
OrthogonalizeY() | Matrix3< T > | |
OrthogonalizeZ() | Matrix3< T > | |
Rotation(Vec3< T > const &axis, T angle) | Matrix3< T > | static |
Rotation(Vec3< T > const &axis, T cosAngle, T sinAngle) | Matrix3< T > | static |
Rotation(Vec3< T > const &from, Vec3< T > const &to) | Matrix3< T > | static |
RotationX(T angle) | Matrix3< T > | static |
RotationXYZ(T angleX, T angleY, T angleZ) | Matrix3< T > | static |
RotationY(T angle) | Matrix3< T > | static |
RotationZ(T angle) | Matrix3< T > | static |
RotationZYX(T angleX, T angleY, T angleZ) | Matrix3< T > | static |
Scale(T uniformScale) | Matrix3< T > | static |
Scale(T scaleX, T scaleY, T scaleZ) | Matrix3< T > | static |
Scale(Vec3< T > const &scale) | Matrix3< T > | static |
Set(T const *values) | Matrix3< T > | |
Set(Vec3< T > const &x, Vec3< T > const &y, Vec3< T > const &z) | Matrix3< T > | |
SetCartesianFrameXY(Vec3< T > const &x, Vec3< T > const &y_approx) | Matrix3< T > | |
SetCartesianFrameXZ(Vec3< T > const &x, Vec3< T > const &z_approx) | Matrix3< T > | |
SetCartesianFrameYX(Vec3< T > const &y, Vec3< T > const &x_approx) | Matrix3< T > | |
SetCartesianFrameYZ(Vec3< T > const &y, Vec3< T > const &z_approx) | Matrix3< T > | |
SetCartesianFrameZX(Vec3< T > const &z, Vec3< T > const &x_approx) | Matrix3< T > | |
SetCartesianFrameZY(Vec3< T > const &z, Vec3< T > const &y_approx) | Matrix3< T > | |
SetColumn(int ci, T x, T y, T z) | Matrix3< T > | |
SetColumn(int ci, Vec3< T > const &v) | Matrix3< T > | |
SetCrossProd(Vec3< T > const &p) | Matrix3< T > | |
SetDiagonal(T xx, T yy, T zz) | Matrix3< T > | |
SetDiagonal(Vec3< T > const &p) | Matrix3< T > | |
SetDiagonal(T const *values) | Matrix3< T > | |
SetIdentity() | Matrix3< T > | |
SetRotation(Vec3< T > const &axis, T angle) | Matrix3< T > | |
SetRotation(Vec3< T > const &axis, T sinAngle, T cosAngle) | Matrix3< T > | |
SetRotation(Vec3< T > const &from, Vec3< T > const &to) | Matrix3< T > | |
SetRotationX(T angle) | Matrix3< T > | |
SetRotationX(T sinAngle, T cosAngle) | Matrix3< T > | |
SetRotationXYZ(T angleX, T angleY, T angleZ) | Matrix3< T > | |
SetRotationY(T angle) | Matrix3< T > | |
SetRotationY(T sinAngle, T cosAngle) | Matrix3< T > | |
SetRotationZ(T angle) | Matrix3< T > | |
SetRotationZ(T sinAngle, T cosAngle) | Matrix3< T > | |
SetRotationZYX(T angleX, T angleY, T angleZ) | Matrix3< T > | |
SetRow(int ri, T x, T y, T z) | Matrix3< T > | |
SetRow(int ri, Vec3< T > const &v) | Matrix3< T > | |
SetScale(T uniformScale) | Matrix3< T > | |
SetScale(T scaleX, T scaleY, T scaleZ) | Matrix3< T > | |
SetScale(Vec3< T > const &scale) | Matrix3< T > | |
SetTensorProduct(Vec3< T > const &v0, Vec3< T > const &v1) | Matrix3< T > | |
SetView(Vec3< T > const &target, Vec3< T > const &up) | Matrix3< T > | |
SingularValueDecomposition(Matrix3< T > &U, Vec3< T > &S, Matrix3< T > &V, T tollerance=T(0.0001)) | Matrix3< T > | |
TensorProduct(Vec3< T > const &v0, Vec3< T > const &v1) | Matrix3< T > | static |
Transform(Vec3< T > &p) const | Matrix3< T > | |
Transpose() | Matrix3< T > | |
TransposeMult(Vec3< T > const &p) const | Matrix3< T > | |
TransposeMult(Matrix3 const &right) const | Matrix3< T > | |
TransposeMultSelf() const | Matrix3< T > | |
View(Vec3< T > const &target, Vec3< T > const &up) | Matrix3< T > | static |
Zero() | Matrix3< T > |