Hair Mesh Simulation

Examples frames from a real-time hair mesh simulation.

Abstract

We present a robust real-time hair simulation method using hair meshes. Leveraging existing simulation models for sheet-based cloth, we introduce a volumetric force model for incorporating hair interactions inside the hair mesh volume. We also introduce a position correction method that minimizes the local deformation of the hair mesh due to collision handling. We demonstrate the robustness of our hair simulation method using large time steps with fast motion, and we show that our method can recover the initial hair shape even when the hair mesh goes through substantial deformation.

The hair meshes method has been protected with US and Internal patents. The reason why I filed a patent application was to protect my investment on Hair Farm. If you would like to use hair meshes for research purposes, please contact me to avoid possible patent infringement.

Videos

Real-time Hair Meshes Simulation I3D 2016 paper video. Motion capture data prepared by Victor Zordan, included in ARCSim.

Publications

Kui Wu, Cem YukselReal-Time Hair Mesh SimulationACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2016)